VIKING RISE KvK
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Alfheim’s Defense

Fight through corrupted forests, defend your tribe and capture the central Palace.

Entry
Check season entry screen
Format
4 teams
Final objective
Palace of the Fallen Forest

Season progression

  1. Donate resurrection lilies during preparation.
  2. Restore the fortress; unlock passes, battlefields and level 5–7 Lairs.
  3. Siege of Shadows waves accompany the advance toward the Palace.

Use your in-game Chronicles for exact unlocks and timings.

Key mechanics

  • Choose one awakened deity: Heimdall for rallies/garrisons, Tyr for field combat, or Freya for gathering/support.
  • Battalions share rallies, reinforcements and capture benefits.
  • Clear supporting monsters and defeat Emerald Blade before attacking the Palace.
  • Bone Minotaurs provide temporary rune buffs.

Buildings & objectives

Team Fortress

Two-stage repair restores buffs, points and territory colour.

Legion Fortress

Attacks require bordering territory.

Lairs

Capture to give your Battalion bonuses.

Manors

Scaled Lords cannot be rallied and do not respawn.

Infected Rift / Infected Forest

Contested PvE areas yielding experience and points.

Dark Core

R4+ places it for tribe defense against escalating dark-elf waves.

Catapult Towers

Controlled by nearby troop counts; enemy fire kills Palace defenders.

Victory & rewards

Palace control decides victory. Captures, personal merit and Team Lairs affect seasonal summons.

Check the event’s reward requirements and claim windows before settlement.

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